I prefer the sensitive panels than the unsensitive ones, due the high number of players here.
Can you answer me something about the internationalization of the e-Amusement system?
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Re: Sn2
Wolfen
Joined: 20 May 2007
Posts: 28
Location: Flossmoor, IL
Posted: Mon Jul 30, 2007 12:23 am
Rateiosu wrote:
I prefer the sensitive panels than the unsensitive ones, due the high number of players here.
Can you answer me something about the internationalization of the e-Amusement system?
What about it?
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international DDRSN2
Rateiosu
Joined: 25 Jul 2007
Posts: 2
Location: Bogota, Colombia
Posted: Mon Jul 30, 2007 10:04 pm
The last question is formuled, due the bored delay occurred in DDRSN (more than 1 year passed since the release, and the game doesn't show up here, until december '06. Too late)
I hope DDRSN2 without MORE DELAYS (in Japan, the release date was pushed back to August 22, instead of August .
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Re: international DDRSN2
xOMEGAx
Joined: 13 Aug 2007
Posts: 5
Posted: Mon Aug 13, 2007 2:55 am
Rateiosu wrote:
The last question is formuled, due the bored delay occurred in DDRSN (more than 1 year passed since the release, and the game doesn't show up here, until december '06. Too late)
I hope DDRSN2 without MORE DELAYS (in Japan, the release date was pushed back to August 22, instead of August .
ok... big deal, it was a short delay for Japan, and I am sure the game will come out sooner then SuperNOVA, I mean you must remember SuperNOVA was running a whole new engine in the game, and had MANY problems, all with the off-sync songs and such.
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